FINAL RESULT

Pug Golf - Trailer
Full game credits
Concept, Publisher & Client Brief: Spilt Milk Studios
Producer/Designer: Ryan Beattie
Level Designer: Paolo Costantini
Team Leader/Sound Designer: Jack Lawson
Programmers: Lewis Pyke, Robert Walker
3D Character Artist/Concept Artist: Kelsey Dawidowski
3D Environment Artist: Erin McRitchie
DEVELOPMENT


Mood boards
I made a moodboard for both level environments.
We were directed in the brief to focus on low-poly and take inspiration the retro 3D games which I focused on in my research.




Environment concepts
For the prototype, we were able to put together two different environments for levels - a dreamland (above) and a beach theme (below)
After the initial concepts on the left, I translated them to the skyboxes on the right.

Repeatable textures
In order to facilitate quick visual prototyping, I made a selection of repeatable textures.








Object design
Most of my concept work for this project was in designing game objects such as power ups and collectables.
